Barbarian Stats:
Barbarians dont have that many options when it comes to their stats. The reasno they dont is because they use alot of strength points to get the weapons they need which leaves little points for other stats. I am going to show you two different ways to build your barbarian, you can choose which one you think will benefit you the most.
1. Tanking Biuld- For this build you will have your skill points add up so you can be a pretty good tank. What you will have to do each level is add 3 strength, 1 vitality, and 1 dexterity. This will let you get your weapons and armor as you reach the requisite lvl for them. The bad part is that you are only getting a little vitality, which means not as much health as you could have for tanking. If you dont like that way, you could also do 6 strength, 1 dexterity, and 3 vitality every other level for more hp.
2. PVP Build- For this PVP build ou will have less vitality but you wont need it as much for PVP as you would for tanking. This build will give you more dexterity so that you can solo better and be better at PVP then tanking. For this build you will need 6 strength, 3 dexterity, and 1 vitality, making you hit harder for PVP and duels.
1. Tanking Biuld- For this build you will have your skill points add up so you can be a pretty good tank. What you will have to do each level is add 3 strength, 1 vitality, and 1 dexterity. This will let you get your weapons and armor as you reach the requisite lvl for them. The bad part is that you are only getting a little vitality, which means not as much health as you could have for tanking. If you dont like that way, you could also do 6 strength, 1 dexterity, and 3 vitality every other level for more hp.
2. PVP Build- For this PVP build ou will have less vitality but you wont need it as much for PVP as you would for tanking. This build will give you more dexterity so that you can solo better and be better at PVP then tanking. For this build you will need 6 strength, 3 dexterity, and 1 vitality, making you hit harder for PVP and duels.
The weapons barbarians shoud use are Axes and Hammers. These are the weapons you are going to want to use so you can get your skills. All of the axes and hammers have the same range of 3.5. The dual weapons are faster then the poles. One of the dual weapons is Dual Hammers, dual hammers have the best minimum damge and second best maximum damage out of the dual weapons. The other is Dual Axes, they have the best maximum damage and econd best minimum. Pole Hammers have a decent minimum damage and nice DPS, these wouldn't be a bad choice with some add-ons. Pole Axes are the weapons that I use, they have good DPS with a decent amount of maximum damage, its a good choice with the right add-ons.
Barbarian Armor:
Barbarians are tanks, which you already know. Even though barbarians have the most defense in Perfect World, they still are going to need more. Barbarians should wear heavy armor. The best thing to do is to either make the armor yourself, or get a friend to make it for you. You could even just buy it from the AH, but it would save you money to just make it yourself. In your armor you are going to want to put either Garnet shards, Citrine shards or Sapphire shards. I would mainly use Sapphire shards for defense against magic mobs, because heavy armor already has good physical defense, or Citrine shards to help out with your hp for tanking. To also help with magic defense you can choose elemental ornemants instead of physical.
Barbarian Skills:
Barbarians, just like blademasters, need to level the same types of skills. There are three types of skills, passive, buff, and attack. For passive skills, always level them, but do it at your convenience because even though they are important, they can get expensive and you will need your spirit and money for the other ones. As far as buffs go, since you do not have alot of them, it shouldnt be too expensive to max them out, which you should. The buffs should be leveled up as soon as they become available if possible. Now for attacks, you are mainly going to level up (but not max) your debuff skills. The other skills you can level a little to get some extra damage out of them. Some of the main skills you are going to want to level are Feral Regeneration: Increases HP regeneration rate by 2 per second.
Beast King's Inspiration: A great growl grants oneself and nearby squad members an 12% increase in max hit points. Effect lasts 30 minutes.
Shapeshifting Intensity: Equipment gives 15% extra physical defense in tiger form.
Strength of The Titans: A raging roar renders you and squad members more powerful. Physical damage increases by 12% of weapon attack. Lasts 30 minutes.
Roar: A raging roar taunts all enemies within 12 meters of you to attack you. Higher level results in a more powerful effect.
Frighten: Strike fear into the heart of all enemies within 12 meters of you, reducing their physical attack by 12% of weapon attack as well as reducing their speed by 23% for 10 seconds.
Poison Fang: Each attack deals an extra 12% of weapon attack in Wood damage for 15 minutes.
Flesh Ream: Rip the enemy's flesh drawing their aggression onto you, inflicting base physical damage and causing bleeding, inflicting 208.1 damage over 15 seconds. 100 percent accurate.
True Form: Shape shift into a white tiger. Maximum HP increases by 10%, movement speed increases by 20% but attacks inflict 20% less weapon damage.
Also level up some debuff skills along the way.
Barbarian Genie:
There are some skills that only barbarians can get. They are:
Solid Shield: Increases spiritual and bodily strength. Forms a shield around the target to reduce all damage by 8%, but also reduces movement speed by 50%. Lasts 10 seconds, which needs 1 wood affinity, 1 earth affinity.
Reflactive Aura: Reflect Magic damage. Lasts for 2 seconds.Up to a Maximum of 10,000 damage will be reflected, which needs 1 fire affinity, 3 water affinity, and 5 wood affinity.
True Emptiness: Meditate on the nature of the void to attack your foes. Consumes all your energy and causes damage equal to 558.0 plus twenty times the amount of energy consumed. Has a 55% chance to create a shield around you that can absorb up to 700 spell damage for 8 seconds , which needs 3 metal affinity, 3 water affinity.
Piercing Flames: A concussive blast of flame. Causes 111.0 Physical damage and has a 55% chance to immobilize the target for 3 seconds. The chance to immobilize is determined by character's Accuracy, which needs 5 fire affinity.
Mantle Ripple of Rage: Sends a ripple of anger through the ground. Increases the Chi of all allies within 6 meters. Whenever an ally is attacked, that ally will gain 3 Chi. Lasts for 5 seconds, which needs 3 fire affinity, 3 earth affinity.
Seal: Creates a magical seal that has 15% chance to silence the target for 3.2 seconds, which needs 4 wood affinity, 4 earth affinity.
Air Stand: Immobilizes the target for 5 seconds. Has a chance to also silence the target for 3 seconds. 95% chance to also immobilize yourself for 4 seconds, which needs 6 metal affinity.(only usable in air)
Rumbling Thunder: Launches a sphere of ball lightning at the target that deals 92.5 Metal damage. The hit chance is determined by Character's Accuracy, which needs 7 metal affinity.(only usable in air)
Dissolve: Reduces the Chi of you and your target. Each Strength points reduces the target's Chi by 0.1 and your Chi by 0.1, which needs 3 water affinty.
Barbarians are tanks, which you already know. Even though barbarians have the most defense in Perfect World, they still are going to need more. Barbarians should wear heavy armor. The best thing to do is to either make the armor yourself, or get a friend to make it for you. You could even just buy it from the AH, but it would save you money to just make it yourself. In your armor you are going to want to put either Garnet shards, Citrine shards or Sapphire shards. I would mainly use Sapphire shards for defense against magic mobs, because heavy armor already has good physical defense, or Citrine shards to help out with your hp for tanking. To also help with magic defense you can choose elemental ornemants instead of physical.
Barbarian Skills:
Barbarians, just like blademasters, need to level the same types of skills. There are three types of skills, passive, buff, and attack. For passive skills, always level them, but do it at your convenience because even though they are important, they can get expensive and you will need your spirit and money for the other ones. As far as buffs go, since you do not have alot of them, it shouldnt be too expensive to max them out, which you should. The buffs should be leveled up as soon as they become available if possible. Now for attacks, you are mainly going to level up (but not max) your debuff skills. The other skills you can level a little to get some extra damage out of them. Some of the main skills you are going to want to level are Feral Regeneration: Increases HP regeneration rate by 2 per second.
Beast King's Inspiration: A great growl grants oneself and nearby squad members an 12% increase in max hit points. Effect lasts 30 minutes.
Shapeshifting Intensity: Equipment gives 15% extra physical defense in tiger form.
Strength of The Titans: A raging roar renders you and squad members more powerful. Physical damage increases by 12% of weapon attack. Lasts 30 minutes.
Roar: A raging roar taunts all enemies within 12 meters of you to attack you. Higher level results in a more powerful effect.
Frighten: Strike fear into the heart of all enemies within 12 meters of you, reducing their physical attack by 12% of weapon attack as well as reducing their speed by 23% for 10 seconds.
Poison Fang: Each attack deals an extra 12% of weapon attack in Wood damage for 15 minutes.
Flesh Ream: Rip the enemy's flesh drawing their aggression onto you, inflicting base physical damage and causing bleeding, inflicting 208.1 damage over 15 seconds. 100 percent accurate.
True Form: Shape shift into a white tiger. Maximum HP increases by 10%, movement speed increases by 20% but attacks inflict 20% less weapon damage.
Also level up some debuff skills along the way.
Barbarian Genie:
There are some skills that only barbarians can get. They are:
Solid Shield: Increases spiritual and bodily strength. Forms a shield around the target to reduce all damage by 8%, but also reduces movement speed by 50%. Lasts 10 seconds, which needs 1 wood affinity, 1 earth affinity.
Reflactive Aura: Reflect Magic damage. Lasts for 2 seconds.Up to a Maximum of 10,000 damage will be reflected, which needs 1 fire affinity, 3 water affinity, and 5 wood affinity.
True Emptiness: Meditate on the nature of the void to attack your foes. Consumes all your energy and causes damage equal to 558.0 plus twenty times the amount of energy consumed. Has a 55% chance to create a shield around you that can absorb up to 700 spell damage for 8 seconds , which needs 3 metal affinity, 3 water affinity.
Piercing Flames: A concussive blast of flame. Causes 111.0 Physical damage and has a 55% chance to immobilize the target for 3 seconds. The chance to immobilize is determined by character's Accuracy, which needs 5 fire affinity.
Mantle Ripple of Rage: Sends a ripple of anger through the ground. Increases the Chi of all allies within 6 meters. Whenever an ally is attacked, that ally will gain 3 Chi. Lasts for 5 seconds, which needs 3 fire affinity, 3 earth affinity.
Seal: Creates a magical seal that has 15% chance to silence the target for 3.2 seconds, which needs 4 wood affinity, 4 earth affinity.
Air Stand: Immobilizes the target for 5 seconds. Has a chance to also silence the target for 3 seconds. 95% chance to also immobilize yourself for 4 seconds, which needs 6 metal affinity.(only usable in air)
Rumbling Thunder: Launches a sphere of ball lightning at the target that deals 92.5 Metal damage. The hit chance is determined by Character's Accuracy, which needs 7 metal affinity.(only usable in air)
Dissolve: Reduces the Chi of you and your target. Each Strength points reduces the target's Chi by 0.1 and your Chi by 0.1, which needs 3 water affinty.